Skills

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Active Skills[edit | edit source]

An active skill needs you to drag a titan of your deck to another titan:

  • of your deck to heal or buff it
  • of the enemy's deck to target a particular titan or line
Name Description Used by
Agility Cast on a single ally, raises evasion significantly for 3 turns. The rate of evasion is based on the Speed stat and has a maximum of 50/55/60/70%. Brimstone
Assassinate Attack has a chance to instant kill enemy leader, if it fails for any reason the attacking Titan dies. Darkblade
Beserk Cast on Ally and lasts 3 turns. Attack is boosted 50/60/70/80% but accuracy is reduced by 50/55/60/65%. Nurabsal
Blind Causes target Titan to blindly strike an adjacent ally for 60/80/100/120% of its attack strength. Animatte, Atramentum, Granulus, Monoceros, Solweavern
Blood Drain An armor piercing attack that strikes for 110/120/130/140% damage, and restores a percentage of HP based on the users Intelligence. Goroushood
Burning Strike An attack that burns the target and hits for 60/80/100/120% damage. Burn inflicts 25/50/75/120% of the initial attack damage for 3 turns or until cured. Chargrin, Helfyros, Timaeus
Cascading Storm A high damage attack that strikes the target for 110/120/130/140% damage, and splashes damage onto two adjacent enemies. Electrum, Lucidether, Shipwreck, Voltres
Cascading Strike A high damage attack that strikes the target for 110/120/130/140% damage, and splashes reduced damage onto one adjacent enemy. Fossilar, Machinras, Marrowtome, Rhachyle, Sollumson
Cleanse Removes up to 3 allies’ status ailments (Burn, Poison, Silence, Freeze, Stun, Nullify). Divinictus, Paean
Corrupt Shade Reduces up to 3 targets’ Focus values for 2 turns. Strength of debuff is determined by the users Intelligence, up to a maximum of 35/40/45/50%. Corrosus, Durahan, Veilbane
Corruption Reduces target’s Focus value for 2 turns. Strength of debuff is determined by the users Intelligence, up to a maximum of 35/40/45/50%. Ambergrys
Critical Strike A high damage attack that hits a single enemy for 125/150/175/200% damage. Korscript, Mushroud
Crushing Strike A high damage attack that hits a single enemy for 120/140/160/180% damage. Gangplank, Tollbraun, Wyrn
Crushing Stun A crushing blow that hits a single target for 120/140/160/200% damage, and stuns based on the users Intelligence. Altaquesa, Forgen
Dark Flood An attack that splashes damage through a row of targets. Hits every target for 50/60/70/80% damage and has a chance to stun based on the users Intelligence. Alchimia, Darkrell, Duskrift
Demolish An attack that splashes damage through a row of targets, front or back. Hits every target for 50/60/70/80% damage. Arenite, Feradimun, Mortasbond, Arkadan
Divine Light Increases one allies Focus Attribute by 10% of the casters' Intelligence. Alchemon, Crasis
Dual Execution A high damage attack that strikes a single target for 110/120/130/140% damage and splashes 15/30/45/60% damage onto an adjacent enemy. If either enemy dies the user gets a second attack. Cadavron, Novamentus, Stalakreos
Dual Pierce A high damage attack that pierces armor. Hits a single target for 110/120/130/140% damage and splashes 15/30/45/60% damage onto an adjacent enemy. Coprystein, Talos
Earthquake A splash attack that hits 3 targets for 50/60/70/80% damage. Chance to stun targets based on the users Intelligence. Atlas, Beryltan, Helioscorch
Encourage Titan slash its own HP to increase the Focus stat of an ally. Caster loses 1/2 of its current health, Ally gets 20/30/40/50% Focus stat increase. Indomitus
Epidemic A splash attack that hits a row for 50/120/130/140% damage and inflicts poison. Enemies are hurt by poison for 33/40/45/50% of the initial damage every turn thereafter unless cured. Bileplume, Diregrin, Ymir
Execution A high damage attack that inflicts 110/120/130/140% damage on the target. If the attack kills the target the Titan gets a second attack. Gladius, Myrmidon, Nakreos, Vilecoil
Firestorm A splash damage attack that hits 3 targets for 50/60/70/80% damage and inflicts a burn. Enemies take a percentage of damage from the burn based on the users Speed for 3 turns or until cured. Aetherift, Moltarus, Vulkan
Flood An attack that splashes damage through a row of targets. Hits every target for 50/60/70/80% damage. Aquaneus, Azuron, Bognum, Capscythe
Freezing Strike An attack that deals 60/80/100/120% damage and freezes the target for 1 turn, rendering it unable to attack or use skills unless cured. Glaciene
Friendly Trade Caster reduces its Focus stat by 20/30/40/50% to increase one allies Focus stat by 20/30/40/50% for 3 turns. Solaris
Fury Gives a second attack boosted by 0/10/20/30% to an ally that has already attacked this turn. Crysalis, Grimdune, Tempestros, Urnic
Hardened Strike An attack that hits a single target for 120/140/160/180% damage. Balastur, Boldarr, Statrus
Heal Restores HP to one ally. 70/80/90/100% of the caster's Intelligence stat is used to determine amount of HP restored. Jadegrove, Seaquin, Symbiotus
Healing Circle Heals the HP of 3 allies based on 70/80/90/100% of the caster's Intelligence. Aether, Anaxagoras, Providein
Impale A high damage attack with a chance to pierce armor. Hits a single target for 120/140/160/180% damage. Chance to pierce armor is determine by the caster's Speed. Stalactus, Terma
Inferno An attack that hits a single target for 110/120/130/140% damage and inflicts a burn. Enemies take a percentage of damage from the burn based on the users Speed for 3 turns or until cured. Immolatur, Pyros
Lacerate An attack that hits a single target for 110/120/130/140% damage and pierces armor. Can target Titans in the backrow. Gladiatrus, Silica
Life Drain An attack that strikes a target for 100/110/120/130% damage, and restores a percentage of HP based on the users Intelligence. Baneclot, Seidegeist
Life Swap If the attack kills the target, a regen aura is applied to the attacker and adjacent allies for 3 turns. Strength of regen aura is determined by Intelligence and improves with each Tier. Archon
Light Beam An attack that deals 50/60/70/80% damage to either the front or back row. Lumenthane
Marauding Strike An attack that hits a target for 120/140/160/180% damage, and can target the back row. Argentum
Meteor An attack that hits 3 targets for 60/70/80/85% damage and has a chance to stun and burn. Chance to stun or burn is determined by Speed and Intelligence, and the target is burned for 3 turns or until healed. Bolideron
Nullify Remove any target’s Skills until cured. Quantum
Paladin Guard For 3 turns the Titan will guard damage from the adjacent Titans. The adjacent Titans have incoming damage reduced by 20/30/40/50%. Lumenost
Petrify An attack that hits for 120/140/160/180% damage and has a chance to petrify a single target for 1 turn. If the petrified target is attacked on the next turn it will be instantly killed. Maximum chance to petrify is %. Lernaeus
Piercing Strike A skill that ignores armor and inflicts 110/120/130/140% damage. Cactagar, Claymore, Coralmasse, Matterhorn, Talus, Tentarhach
Poison Cloud Deals 50/60/70/80% damage to 3 targets and inflicts poison. Enemies are hurt by poison for 33/40/45/50% of the initial damage every turn thereafter unless cured. Veneum
Poison Strike An attack that hits for 120/140/160/180% damage and inflicts poison on a single target. The enemy is hurt by poison for 3340/45/50% of the initial damage every turn thereafter unless cured. Euphorbia, Porouscap, Rhachsting
Precision Strike An attack that hits a target for 120% damage and can target the back row. Concurach, Tentarus
Projected Shield Cast a shield on an ally that lasts for 3 turns. Incoming damage is reduced by 45/50/55/60%. Tektite
Protect Allows the caster to shield one ally from attacks for the duration of the battle or until the protector dies. The protector takes the damage and returns a portion dependant on the protector's Speed. Kaizersthal, Ivanhaust, Strombidae
Purify Removes an ally’s status ailments (Burn, Poison, Silence, Freeze, Stun, Nullify). Fabrisus, Timberlore
Reversal Applied negative status effects become positive. Veldspar
Revive Revives a downed ally with a percentage of health determined by the caster's Intelligence. Faust, Euphorbia
Sacrifice Instant kill on any target. This Titan also dies in the attack. Sacramentis
Safeguard A row of Titans is given armor for 3 turns. Incoming damage is reduced by 35/40/45/50%. Orpheus
Second Chance Cast on a Titan, when that Titan receives fatal damage they instead restore to 25/30/35/40% of health. Umbra
Shockwave An attack that deals 50/60/70/80% damage to 3 targets. Auruma, Broadside, Cragmentum, Procternum, Sandscorch
Silence Remove target's Skills for 1/2/3 turns, or until cured at 4th Tier. Candela, Erawood
Silence Wave A wave of magic that hits a row of enemies and has a 50/60/70/80% chance to inflict silence. Ultron
Silent Strike An attack that hits a target for 120/140/160/180% damage, and has a chance to silence the target based on the caster's Intelligence. Vaecoum
Stunning Strike An attack that hits a target for 120/140/160/180% damage, and has a chance to stun the target based on the caster's Intelligence. Montanis
Tail Strike An attack that hits for 125/150/175/200% damage, and has a chance to inflict poison based on the caster's Speed. Vilesting
Tide Turn If attack kills target, the allied team gets a 3 turn 15/20/25/30% boost to attack. Bellerophon
Tidal Wave A tidal wave that hits 3 targets for 50/60/70/80% damage. Chance to freeze targets is based on Intelligence. Oceanus, Solideus
Tonic Applied to an ally, cures any negative effects and applies regen 3 turns. Regen is determined by Intelligence and increases by 10% each Tier. Dionysus
Transfusion Heals an ally by giving them a portion of the caster's HP. The amount of healing is based on the caster's Intelligence. Aieranthis, Rubeon, Sapphrox, Viridius
Wall Smash An attack that hits a row of targets for 50/60/70/80% damage. Burrik, Marmaros
War Cry An intimidating shout that reduces the Attack of a cluster of enemies. The amount of reduction is determined by the caster's Intelligence. Adamanteus, Braun, Copryte, Ivanor, Paragon, Micath

Leader Skills[edit | edit source]

Name Description Used by
Agile Armor Damage from incoming attacks is reduced by 10/15/20/25%, and as well there is a chance to evade skills based on the Speed Stat. Maximum chance to evade is 45/55/65/75%. Caduceus
Alchemic Armor A strong armor that reduces incoming damage from attacks and skills. Reduces damage by 20/30/35/40%. Aieranthis, Alchemon, Alchimia, Coprystein, Crasis, Darkrell, Kaizersthal, Ivanhaust, Vulkan
Armor Armor that reduces incoming damage from attacks and skills. Reduces damage by 10/15/20/25%. Adamanteus, Arenite, Balastur, Boldarr, Braun, Capscythe, Copryte, Ivanor, Paragon, Strombidae, Symbiotus
Burn Regular attacks have a chance to burn the target. The chance is determined by the Intelligence of the attacking Titan. Moltarus, Timaeus
Confound Regular attacks have a chance to stun the target. The chance increases with each Tier and is determined by the Intelligence of the attacking Titans. Animatte, Erawood, Faust, Tempestros, Voltres
Corrupt Enemies Focus attributes are corrupted and reduced by 10/15/20/25%. Aetherift, Atramentum, Seidegeist, Solweavern, Vaecoum
Earth Armor Earthen armor that reduces incoming damage from attacks and skills. Reduces damage by 15/20/25/30%. Atlas, Feradimun
Enrage A Titan becomes enraged when attacked, increasing its attack power by 10/15/20/25%. Machinras, Marrowtome, Rhachyle, Stalactus, Veneum, Wyrn
Erode Erode reduces the HP of enemies by 10/15/20/25%. Corrosus, Crysalis, Granulus, Grimdune
Evade Titans have a chance to dodge attacks based on Speed. Maximum chance to dodge of 50/55/60/70%. Mushroud, Nakreos, Tentarus, Vilesting
Incense A Titan becomes incensed when attacked, increasing its Attack power by 15/20/25/30%. Duskrift, Forgen, Fossilar, Myrmidon, Rhachsting
Inspire Titans have increased HP, the increase is determined by 70/80/90/100% of the Intelligence Stat. Aether, Candela, Divinictus, Jadegrove, Providein, Quantum, Sacramentis, Seaquin, Talos
Intimidate Intimidation reduces enemies Attack power by 15/20/25/30%. Altaquesa, Beryltan, Chargrin, Durahan, Immolatur, Pyros, Rubeon, Sandscorch, Sapphrox, Statrus, Viridius
Front Line Resolve Every time a Titan on the front line is attacked their armor increases by 10/15/20/25%, up to a maximum of 20/40/60/80%. Luceon
Lance An attack that hits a single target for 110/120/130/140% damage and pierces armor. Can target Titans in the backrow. Argentum, Lucidether, Ymir
Leech Titans have a chance to heal themselves for 10/15/20/25% of their attack damage when they strike an enemy. The chance to heal is based on 70/80/90/100% of the Titan's Intelligence. Baneclot, Cadavron, Euphorbia, Fabrisus, Goroushood, Paean
Overwhelm Attacks have a chance to stun their target. The chance to stun is determined by Speed. Procternum, Terma
Pierce Titans have a chance to ignore armor when they attack. The chance to ignore armor is based on the Speed stat. Ambergrys, Diregrin, Electrum, Korscript, Novamentus, Stalakreos
Poison Titans have a chance to poison their target when they attack. The chance to poison is determined by the Intelligence stat. Bileplume
Quagmire Titans have a 75/80/90/100% chance to ignore any evasion that enemies possess. Broadside, Claymore, Concurach, Coralmasse, Cragmentum, Helfyros, Helioscorch, Marmaros, Monoceros, Montanis, Mortasbond, Shipwreck
Reactive Defenses Attacking front line Titans has a chance to stun attacker. Chance to stun is determined by Intelligence and can reach 50/60/70/80%. Aresenal
Radiation Burns front line enemy Titans every turn. Damage is up to 10/15/20/25% of the Titan's Attack. Prometheus
Rally Forces Titans gain a 5/10/15/20% increase to their Attack. Anaxagoras, Auruma, Bognum, Burrik, Gangplank, Tollbraun
Spiked Armor Armor that returns 10/15/20/25% of incoming damage back to the attacker. Cactagar, Glaciene, Gladiatrus, Timberlore
Stealth Titans have a chance to dodge attacks based on the Speed stat, up to a maximum of 45/50/55%. Aquaneus, Gladius, Lumenthane, Porouscap, Silica, Urnic, Veilbane, Arkadan
Stun Attacks have a chance to stun their targets, disabling their attacks and Skills for a turn. Chance to stun is determined using 7080/90/100% of the Titan's Speed. Matterhorn, Sollumson, Talus, Tentarhach, Vilecoil, Micath
Water Armor Reduces incoming damage by 1015/20/25% and provides immunity to the Burn status effect. Azuron, Oceanus, Solideus

Skill descriptions are maintained in the Template:Titan-skill page.